How to use the guides
Read the beginner guide once. After that, open the guide that matches the thing blocking you: a shut gate, a weak pickaxe, a full chest, a bad mutation roll, or a code that will not claim.
Which ⛏️ My Anime Mine guides are published?
Beginner guide: first dig, first crew, first gate
Finish the tutorial, sell ores without selling the miner, place one strong character, and read the research gate before you spend the rest.
How to dig deeper and open the next zone
Open the next mine by finishing the current research board and paying the live gate fee, then equip that zone pickaxe before you judge the new rocks.
Research tree: income, luck, and the zone gate
Finish the current zone board to 100 percent, buy the gate path first, and keep cash for the new pickaxe before you spend on optional income nodes.
Pickaxes: multipliers, stock, and Equip Best
Buy the pickaxe your current zone shop stocks, press Equip Best, and put the highest multiplier on the miner with the highest base damage.
Character levels: damage, speed, and who to fund
Level Damage, Mining Speed, and Speed on one keeper. Utility tracks were seen capping early, while Damage kept climbing into the high levels.
Mutations, dice, and mutation luck
Reroll mutations on miners you will keep. Recorded multipliers exist for Ice, Rainbow, and Rare, and the luck passes stack with potions.
Selling ores without selling your miners
Claim the chest, sell ores at the stall, and recheck Auto Sell toggles after every new zone so fresh ore names still convert to cash.
Crew setup: one swap, then keep or revert
Place miners on the plot, change one slot at a time, and keep a swap only when the same mining interval actually improves.
Game passes and what they do not skip
Passes speed up luck, selling, or walk speed. They do not replace the 100 percent research gate or the zone pickaxe you still have to buy.
When a code fails: tutorial, spelling, and expired strings
Finish the tutorial, paste the code into the gift box, and use inventory plus the expired list when a claim fails.
