What the first session has to finish
My Anime Mine, by Curseddd Games, is a Roblox simulation tycoon. Anime characters break rocks, ores become cash, and cash buys levels, pickaxes, mutations, and research. A useful first session ends with one miner on the plot, one repeatable sale, and one research or gate cost you can read.
Do this in order
- Finish the opening tutorial. The gift-code control does not appear before it ends.
- Click rocks in the starter mine until ores and a character reach the base chest. The opening sequence can drop an early Epic miner.
- Open the chest and take the haul. Walk to the shop stall and sell ores only. Characters can appear in the same sell list.
- Place the strongest character on the plot. Deployed miners hit nodes and fill the chest without more clicking.
- Open the research board beside the plot. Spend until you can see whether the next gate is blocked by unfinished nodes or by a cash fee.
Where the first cash goes
Spend Damage Level and Mining Speed on that one strong miner. Buy the best pickaxe the current shop actually stocks and press Equip Best. Leave common units unfunded. Extra crew slots come from Core research, not from owning more characters than the plot can hold.
Leave the starter mine only when the gate is real
The next layer opens after the current research tree hits 100 percent and you pay its fee. One observed starter fee is 100,000 cash. Later fees are printed on the gate and climb far past that. Do not treat a remembered price as the current one.
If progress feels stuck
- The chest is full of cheap ore: sell, or turn on the matching Auto Sell toggle after you own that pass.
- Rocks take too long: the pickaxe is still the wooden starter, or Damage Level is spread across weak units.
- The gate will not open: research is under 100 percent, or the fee is unpaid. The index does not have to be complete.
